Unit Organization
United States Army
The US Army underwent reorganization in 1943,
and the following covers the later format. Since no one is going to know anyway,
just go with the same info if you're planning on running a North African
campaign. Note that where weapons are listed, M1 Carbines and M3 "grease
guns" were not available until 1943; for the earlier campaigns, replace the
carbine with an M1 Garand, and any listings for SMGs are Thompson's only in
1942, or either from '43 on. In later years a SMG may also replace a carbine,
especially in the case of drivers who often favored M3 grease guns as personal
weapons. By the end of the war carbine use was mainstream for even riflemen, so
as a unit gets more combat experience expect weapons loadout to begin changing
dramatically.
Only some weapons and equipment have been noted - see the Weapons
and Equipment page for further information on what equipment different GIs
would normally carry.
Note that the higher up on my organizational charts you get,
the more incorrect they are - the Battalion HQ, for instance, would have
countless assistants, radiomen, go-fers, drivers, etc. to help the staff, but
I've left them off rather than try to give numbers for something that really
should have no bearing on an RPG such as Weird War II.
Infantry Battalion
Battalion HQ
Battalion Commander (Lt. Colonel), Executive Officer (Major), Adjutant (Captain), and Intelligence Officer (Lieutenant)
HQ Company
Company HQ
2 Officers, 19-24 cooks, supply men and specialists.
Battalion HQ Section
13 scouts and drivers for the Battalion HQ officers
Communications Platoon
1 officer and 22 men for radio, wire and telephone communication with other formations)
Ammo & Pioneer Platoon (performed various tasks, such as hauling ammo to the front lines)
2nd Lieutenant (SMG or rifle and pistol or carbine) with Sergeant (M1 Garand and pistol) and driver (carbine) for a 2 1/2 ton truck armed with an M2 .50 cal machinegun
3 Pioneer Squads, each containing:
1 Sergeant (rifle and pistol) and 7 riflemen (carbine).
By 1944 2 Bazookas were also available to the Platoon.
Anti-Tank Platoon
2nd Lieutenant (SMG or rifle and pistol or carbine) with Sergeant (SMG or rifle and pistol or carbine) and driver (carbine) for a jeep armed with a M2 .50 cal machinegun.
3 Antitank Squads, each containing:
1 Sergeant (SMG or rifle and pistol or carbine) and 4 riflemen (rifle), and 6 men (rifles and carbines) with a single 57mm AT Gun (British 6-pounder) towed by a 2 1/2 ton truck (which also served as troop and ammo transport for the squad).
By 1944 a Bazooka was added to the squad's armament.
Heavy Weapons Company
Company HQ
2 Officers and 28-32 men.
2 Machinegun Platoons
1 Lieutenant (SMG or rifle and pistol or carbine) with Sergeant (SMG or rifle and pistol or carbine), runner (rifle) and driver (carbine) for a jeep.
4 Machinegun Squads, each containing:
1 Sergeant (SMG or rifle and pistol or carbine), 4 riflemen (rifles), and machinegun section (3 men armed with carbines) with a single M1919 machinegun, and a jeep with trailer.
Each platoon had 2 Bazookas to distribute to members of the machinegun squads, and by 1944 had 7 Bazookas in all to distribute between the 2 platoons.
Mortar Platoon (4 56)
1st Lieutenant (SMG or rifle and pistol or carbine), 2 Sergeants (SMG or rifle and pistol or carbine), 2 runners (rifle or carbine) and driver (carbine) with a jeep and trailer.
3 Mortar Squads, each containing:
1 Sergeant (SMG or rifle and pistol or carbine), 1 driver (carbine) with jeep and trailer, 2 mortar sections (3 men armed with carbines) with an 81mm mortar each, 6 riflemen (rifle), and an automatic rifle group of 3 men (1 gunner with a BAR, 1 assistant with a rifle or carbine, and 1 ammunition bearer with a rifle).
The platoon had 2 Bazookas to distribute to members of the mortar squads.
3 Rifle Companies
Company HQ
Commander (Captain; SMG, carbine or rifle and pistol), Executive Officer (1st Lieutenant; SMG or rifle and pistol or carbine), 2 Sergeants (SMG or rifle and pistol or carbine), 2 runners (rifle), 17 "Basics" (rifle or other weapon) to serve as replacements for the platoons (usually 5 per rifle platoon and 2 for the weapons platoon), and 12 men to perform various tasks (cooks, technicians, orderly, more runners, clerk, etc.). Radiomen were included in these numbers, and would be assigned to Platoons as necessary.
Weapons Platoon
Platoon HQ
2nd Lieutenant (SMG or rifle and pistol or carbine), Sergeant (SMG or rifle and pistol or carbine), 2 drivers (carbine) each with a jeep with trailer, and 1 gunner (carbine) with an M2 .50 cal machinegun mounted on one of the jeeps (for AA defense).
Mortar Section
1 Sergeant (SMG or rifle and pistol or carbine), 6 men (carbine) arming 3 60mm Mortars, 5 riflemen (rifle), 2 scouts (rifle, often the M1903A4), and an automatic rifle group of 3 men (1 gunner with a BAR, 1 assistant with a rifle or carbine, and 1 ammunition bearer with a rifle).
Machinegun Section
1 Sergeant (SMG or rifle and pistol or carbine), 5 riflemen (rifle), and 6 men (2 gunners, 2 assistant gunners, and 2 ammunition bearers armed with carbines and rifles) manning 2 M1919 Browning machineguns.
The Weapons Platoon had 3 Bazookas to distribute to it's members, the number increasing to 5 by 1944.
3 Rifle Platoons, each containing:
Platoon HQ
2nd Lieutenant (SMG or rifle and pistol or carbine), Platoon Leader (Staff Sergeant; SMG or rifle and pistol or carbine), Platoon Guide (Sergeant; SMG or rifle and pistol or carbine), and 2 runners (rifle).
3 Rifle Squads, each containing:
Squad Leader (Sergeant*; SMG or rifle and pistol or carbine), Assistant Squad Leader (Corporal*; SMG or rifle and pistol or carbine), 5 riflemen (rifle), 2 scouts (rifle, often the M1903A4), and an automatic rifle group of 3 men (1 gunner with a BAR, 1 assistant with a rifle or carbine, and 1 ammunition bearer with a rifle).
At least 1 member of each Rifle Platoon was
designated a Sniper and armed with a M1903A4 Springfield rifle.
Additionally, a member of each squad (in theory) was designated a Rifle
Grenadier and armed with the appropriate launcher adapter and rifle
grenades (and usually a M1903 rifle in place of the M1 Garand). When
it came down to it, these numbers were really only theoretical.
*Squad Leaders/Ass't SL might also be Staff Sergeant/Sergeant,
depending on experience and promotions.
Rifle Squad Tactics
In practice, the Rifle Squads were split up into Team Able, Baker and Charlie. Team Able contained the 2 scouts who would serve as point men, locating enemy targets. Team Baker was the BAR group, led by the Assistant Squad Leader, who would lay down suppressive fire on the enemy. Meanwhile, Team Charlie, composed of the Squad Leader and riflemen, would advance on the enemy position to neutralize it with their rifles and grenades.The Bazooka Team
Bazookas were assigned to a 2-man team; the "No.1" aimed and fired the weapon, while the "No.2" loaded it. In standard practice, the No.1 would begin aiming and prepare to fire the bazooka while the No.2 loaded the 2.36in. rocket into the rear of the tube, and attached it's firing wire to the terminal on the tube. Once loaded, he would tap the No.1 on the helmet and get away from the backblast. A skilled team performing in this manner can fire a shot every combat round as long as they move no more than 5 feet (in essence, each needs to take a Full Round action to pull this off successfully).
If using mortar shell vests (poncho-style, hanging over one's shoulders down the front and back), each team member could carry 5 or 6 rockets, although not very comfortably nor with a backpack.
At the Company level, Rifle Companies were often assigned Bazookas from the Battalion's Weapons Platoon, or were issued them as additional weapons for certain missions. If the Company HQ had enough "basics", they could be added to platoons in pairs armed with a Bazooka as an antitank team.
Bazookas were first issued to troops as they traveled across the Atlantic towards North Africa, and so initial training in their use took place on the battlefield. As such, WMs running campaigns involving Operation Torch should take this into account by limiting ammunition to what could be carried without special equipment (no more than 3 or 4 rockets for the No.2, if that, and the No.1 likely didn't carry any beyond the one loaded into the bazooka), and taking initiative order into account when loading and firing the weapon (forcing characters to delay actions, etc.).
Combat Engineer Battalion
Each Infantry Division had a single engineer battalion attached to it. Most
vehicles are variations of the jeep - if not otherwise specified, consider this
to be the case with any listed vehicles. Engineers were well trained and well
armed, with between 24 and 192 flamethrowers per battalion and .50 cal
machineguns mounted on many of the jeeps. Of course, mines, explosives and other
materials were also available as needed.
Information on engineer unit compositions is difficult to
gather, and I'm assuming much of that is due to their being no "set
organization" for combat engineers in general, as different units had
different duties requiring different skills and weapons. With that said, here's
the only "solid" info I could find on engineering battalions, but take
it with a handful of salt.
Battalion HQ
10 men.
Medical Platoon
23 men with an ambulance, weapons carrie, and 2 1/2 ton truck.
HQ and Service Company
Company HQ
23 men with a weapons carrier, 2 1/2 ton truck and 1 ton trailer.
Administration Section
16 men with a jeep, command and recon vehicle, 2 1/2 ton truck, and 1 ton trailer.
Intelligence Section
4 men with a weapons carrier and command and recon vehicle.
Operations Section
8 men with a weapons carrier.
Supply Section
34 men with a weapons carrier, 6 2 1/2 ton trucks, and 6 1 ton trailers.
Recon Section
4 men with 2 jeeps.
Divisional Engineer Section
3 men with a jeep and weapons carrier.
Maintenance Section
17 men with a weapons carrier and 1 ton trailer, 2 1/2 ton truck, and 4 ton wrecker truck.
3 Engineer Companies
Company HQ
43 men with a jeep, 2 weapons carriers, a 2 1/2 ton truck, and a 6 ton prime mover truck.
3 Engineer Platoons
Platoon HQ
Lieutenant (SMG or rifle and pistol or carbine), Platoon Leader (Staff Sergeant; SMG or rifle and pistol or carbine), Platoon Engineer (Sergeant; SMG or rifle and pistol or carbine), and 2 drivers/engineers (rifle) for a jeep and 2 1/2 ton truck with 1 ton trailer.
2 Operating Sections, each containing:
3 Engineer Squads (names indicate engineering specialties; infantry squad names/assignments are used as well)
Foreman (Sergeant), Assistant Foreman (Corporal), 1 Bridge Carpenter, 2 General Carpenters, 1 Demolition Man, 1 Truck/Tractor Driver, 1 Electrician, 1 Jackhammer Operator, 2 Utility Repairmen, and 2 General Riggers.
Engineer Equipment
Within each engineer squads, the indicated specialists were included, although all were trained in each of the various fields (carpentry, demolitions, etc.). Since an engineer squad was also an infantry squad, they carried weapons appropriate to their positions in addition to any required equipment for their mission - each member has weapons/equipment roughly equivalent to that of an infantry squad, including a BAR section and riflemen (plus scouts, but for practical purposes they'd be the same).
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